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All There in the Manual: Override had some of this (most importantly, the out-right stating that the Strands are all the same species), but Nova goes beyond that, having seven Preambles of varying explanatory effect on the game, revealing such things as when certain states and organizations were formed, what preceded them, how the Rebellion's informant network is organized, etc.All Planets Are Earthlike: Mostly straight, though many planets are outright uninhabitable, and some have been terraformed.all lowercase letters / No Punctuation Period / Think in Text / Translation Punctuation: Vell-os telepathy in Nova is depicted as such.In Nova, the Auroran Empire is a loose confederation of warrior houses.More obviously an alliance, there is the UE/Emalgha/Hinwar Alliance that forms against the Voinians during the course of the UE missions. Word of God reveals this was the trope for United Earth of Override, but things have been formalizing into something more similar to The Federation in the time since the Voinian invasion was beaten back, at least regarding interstellar matters (the colonies, foreign policy, the United Earth Navy).The Alliance: A rebellion against their respective “empires” in both the original and Nova (and, in the last case, also the anti-Bureau alliance the Rebellion makes with the Polaris and the Heraan House in almost all the storylines.Breaker: As one forum commenter put it, "the AI doesn't use any techniques more advanced than 'charge', 'charge in a group', or 'fire missiles then charge'." This means that the player can always get more out of their ship than the AI can, and three techniques in particular for abusing the AI have become so well-known they've acquired names (see Attack Pattern Alpha, below). Earth is an Insignificant Little Blue Planet. Humanity exists, but we're still using Soyuz.
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The knup-knup are a sentient race under observation that has only gotten to basic tool use, but no missions involve them at all. The Krypt are derived from the former Vell-os ruling council, making them a human offshoot instead of true aliens. They only have any role in the Polaris storyline, and a small one at that.
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There's still one last alien cruiser floating around out there, though. Classic had aliens in the backstory, but humanity wiped them out after they tried to do the same to us.That combined with Zerg Rush, below, makes combat turn out like jousting. 2-D Space: That's how the game plays out, although Nova attempts to give 3-D graphic effects to a 2-D platform.Several Spiritual Successor games have been produced by fans of the original, including: